Home > Books > Book
Book Citation Index

Knowledge Visualization and Visual Literacy in Science Education

Anna Ursyn (University of Northern Colorado, USA)
Release Date: May, 2016 | Copyright: © 2016 | Pages: 431

Publication Status: E-Book and Print Version Available for Purchase
ISBN13: 9781522504801
EISBN13: 9781522504818
DOI: 10.4018/978-1-5225-0480-1

Description:

Effective communication within learning environments is a pivotal aspect to students’ success. By enhancing abstract concepts with visual media, students can achieve a higher level of retention and better understand the presented information.

Knowledge Visualization and Visual Literacy in Science Education is an authoritative reference source for the latest scholarly research on the implementation of visual images, aids, and graphics in classroom settings and focuses on how these methods stimulate critical thinking in students. Highlighting concepts relating to cognition, communication, and computing, this book is ideally designed for researchers, instructors, academicians, and students.

Coverage:

The many academic areas covered in this publication include, but are not limited to:

  • Computational Thinking
  • Learning Project Design
  • Multimodal Learning
  • Split Brain Human Computer Interface
  • Stereo Vision
  • Use of Collages
  • Video Tutorials

Search this Book:
Reset

Reviews

This volume collects 13 articles by science professionals, digital artists, and other researchers from the US, Europe, and China, who discuss knowledge visualization and visual literacy in science education. Sections address key ideas in cognitive and visual thinking in relation to teaching and learning science, perception and cognition and the design of a split-brain user interface, visualization, and the fourth dimension; knowledge visualization in biology, math, digital media, and music; methods for teaching computing and programming skills using video tutorials and metaphoric visualization; and theoretical and practical materials for teaching and learning science.

– ProtoView Reviews

This is a provocative book in every sense of the adjective. Authors based across the world consider how art has informed, is informing, and will inform science education. The authors’ assessments are built on approaches ranging from stream of consciousness to conventional mathematical formulae.

– Diane M. Calabrese, American Books Annual

Anna Ursyn, PhD, is a professor and Computer Graphics/Digital Media Area Head at the University of Northern Colorado. She combines programming, software and various media. Ursyn had over 40 single juried and invitational art shows, over 200 fine art exhibitions, such as over dozen times at SIGGRAPH Art Galleries, travelling shows Louvre, Paris, NTT Museum in Tokyo (5000 texts and 2000 images representing XX Century), and Virtual Media Network, the largest moving image outdoor display) Dallas Texas. Her work was selected to be sent by NASA to the Moon Museum MoonArk project. Research and pedagogy interests include integrated instruction in art, science, and computer art graphics. She published articles and artwork in books and journals. Since 1987 she serves as a Liaison, Organizing and Program Committee member of International IEEE Conferences on Information Visualization (iV) London, UK, and (CGIV), and as a Chair of the Symposium and Digital Art Gallery D-ART For iV. She serves as a chair of the SpaceTime International Student Competition for the ACM SIGGRAPH Conference. Anna has published six books with IGI-Global and book chapters. Website: Ursyn.com.

All IGI Global Scientific Publishing content is archived via the CLOCKSS and LOCKSS initiative. Additionally, all IGI Global Scientific Publishing published content is available in the IGI Global Scientific Publishing InfoSci® platform.

We are committed to continually improving our platform to meet WCAG standards. We have used automated scans as well as manual review to identify and resolve compatibility issues. Our goal is to ensure all of our content is easily accessible to all users.

  • Current Accessibility Implementations
  • Screen reader compatible web pages with properly labeled elements.
  • Text alternatives for non-text content so it can be changed into large print, braille, speech, symbols, or simpler language.
  • User interface can be navigated using only a keyboard - no keyboard traps.
  • Consistent navigation on all web pages.
  • Meaningful section heading are used to organize content in a logical manner.
  • Logical focus order of elements on each web page.
  • No web pages contain any flashing, or design elements that are known to cause seizures or physical reactions.
  • Text has high contrast, with a contrast ratio of at least 4.5:1.
  • Responsive design, with text that can be resized without loss of content or functionality.
Learn More